Welcome to our new wood floor product – Geometry Nodes Wood flooring.
Most of the wood floors have up to 10 individual planks with each a Diffuse, Gloss and Normal map. By using 10 textures, we can have incredible up-close detail and almost 0 repetition.
This, along with the Geometry Nodes parameters, you can create an unlimited number of combinations of flooring!
If these prove popular we will generate more floor types. We really think this is some of the best wood flooring available for Blender today!
How to use:
These wood floorings will work in the iMeshh Asset Manager and the Blender Asset browser. Just download the wood floors into a folder and tell Blender where to look.
- Import the desired wood flooring into the scene as an object. You can attach any floor plane you already have to this object, and it will conform to that shape. Use the “Preview” tick box if you have a large complex shape because the Blender Boolean operation can be quite slow
- You can adjust most of the wood floor settings in the modifier panel including bevel
- To change the wood floor types go to the Geometry Nodes window and simply plug in the node group you want into the main output node
- You can adjust the wood floor material here by very easily adding dirt, grime and scratches.
Visit this product on their store HERE
EPL180 Gray Soria Oak
EGGER UK is providing iMeshh Ltd with decor scans from EGGER Decorative Collection 2020-2022 for use in CGI imagery for their third party customers. Decor scans provided by EGGER are to be used for this purpose only.
You do not have permission to resell or redistribute these textures.
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