This material has been specially put together for Cycles and Corona. You can still use the texture maps for other renderers, but you’ll need to set up the shader yourself.
This Cycles and Corona shader has been set up so that puddles are more visible from a lower angle, but it still makes the ground in and around the puddle darker. This should give a far more realistic feel to the material and will help your renders!
PLEASE NOTE:
Corona users, sometimes the Curve UI node and the ColorRamp node resets on loading (a bug Corona needs to fix), I have supplied an image to show you how they should be set up. It shouldn’t take you 2 seconds to reset it.
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